Select the FBX file that you exported from Blender, and then click Open.In the New project dialog, click Select to choose a mesh.Create a new Substance Painter project by clicking File > New.Import and prepare the FBX file in Substance Painter Make sure that you use the following export settings:.Enter the path to where you want to export the file.Click the + button to add a new material slot:.In the Properties editor, click the materials icon.While holding SHIFT, right click each object in your scene, and then press Ctrl + J to join them into one mesh.Select your model file, and then click Import. Click File > Import and then select the correct file format for your model.To prepare your model for export, you need to make sure that it's a single mesh and that it has a single texture applied to it. To learn more, see the Blender manual.įor older versions of Blender, you can combine Blender and Substance Painter to export a GLB file. Īs of version 2.8, Blender can export GLB files that can added to a product in the Shopify admin.
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